Don’t Ban Guns, Ban Video Games

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FILE - Pedestrians pass a GameStop store on 14th Street at Union Square, Thursday, Jan. 28, 2021, in the Manhattan borough of New York. GameStop shares are on track for their biggest one-day loss ever, extending a skid that’s cleaved off some of its recent blockbuster gains following a social-media led campaign to get the videogame retailer’s stock to skyrocket. Shares were down 46% to about $120 in morning trading Tuesday, Feb. 2, following a 31% decline a day earlier. (AP Photo/John Minchillo, File)

What did the Parkland school shooter, the Sandy Hook shooter, one of the Columbine shooters, the Buffalo shooter and the Uvalde shooter, all have in common?

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They were all immersed and likely addicted to video games.

“He was definitely into video games – shooter games,” a classmate observed about the grocery-store mass murderer in Buffalo.

Parkland shooter Nikolas Cruz reportedly had a video game obsession. His neighbor told the Miami Herald he would play for up to 15 hours a day.

Sandy Hook shooter Adam Lanza also enjoyed shooter games.

Numerous times prior to the Columbine shooting in 1999, Eric Harris and Dylan Klebold had been banned from playing video games, leading them to exhibit violent and irrational behavior; but with their outstanding academic performance and lack of signs of emotional disturbance, the families didn’t delve deeper into that behavior.

Harris has been said to have been addicted to the game Doom, a science fiction / horror first-person shooter video game. Those who played Doom over the Internet with Harris say that he created a game level based on Columbine High School’s floor plan. His design was nearly an exact replica.

In 2012, James Holmes entered a theater in Aurora, Colorado and killed twelve people in cold blood, wounding seventy more. James Holmes was reportedly obsessed with video games.

In 2007, when 16-year-old Daniel Petric’s parents banned Daniel from playing the video game Halo 3 after he became so obsessed with it that he would play up to 18 hours a day, Daniel decided to “get even.” He shot both his parents, killing his mother and critically wounding his father.

Many have observed that while gun laws in the 1970’s and 1980’s were pretty loose, there were not nearly as many mass shootings as there are these days.

The Wall Street Journal said, “Firearm laws were few and weak before the 1970s. Yet only in recent decades have young men entered schools and supermarkets for the purpose of killing the innocent. That a teenager could look at a nine-year-old, aim a gun, and pull the trigger signals some larger social and cultural breakdown.”

While video games don’t tell the entire story, they certainly would explain a lot. Sure, millions of people can play video games and not shoot people. However if someone is already unhealthy and unstable, it is possible that video games are the trigger that puts them over the edge. Even Donald Trump in 2012 tweeted that “video game violence” is “creating monsters.”

The military uses video games for training. It has been encouraging soldiers to partake in the thrill of violent games as a way to continue combat training, even when not on active duty.

An Iraq War veteran described “Call of Duty: Black Ops 2” and “Call of Duty: Modern Warfare” as “the ultimate first-person shooter experiences ever” and “intensive and highly realistic approaches to tactical combat. The choice of attacking with stealth or unleashing an all-out frontal assault full of mayhem is yours. It’s violent, it’s chaotic, it’s beautiful.”

Video game playing is up 14% over its already-high levels in 2020. Binge gaming has also increased by 13% since 2020. A third of gamers say that they sometimes play for five hours in a row, which further desensitizes them to the depravity of killing someone.

Anecdotally, we have noticed that even healthy children tend to become extremely edgy and intense following a long video game session.

Now the obvious question is, why don’t other countries where people play the same video games also have a disproportionate number of mass shootings?

The answer may be simple. The countries that come close to the US in terms of video game obsession are Asian countries such as China, Japan and South Korea. Those countries have an extremely different culture, where people are very disciplined and follow the law. It is not possible to compare a country where people are conditioned to behave like robots and follow authority in lock-step, with the United States where the culture encourages people to behave as they want and defy authority.

Are video games the solution to the puzzle of mass shootings? It’s impossible to know for sure, however there is ample evidence of a link, and in order for politicians to tackle this horrific crisis, it’s worthwhile to invest in serious research on the subject.


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39 Comments
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Just Sayin'
Just Sayin'
2 years ago

It is not surprising at all. A culture where it is forbidden to teach about God, and no mention of his name is permissible, on the other hand, gender transitions, woke agendas, and CRT teachings are forced down our throats, will produce these events.

It is not just that “people kill people”, it is a depraved Godless society of people that kill people.

Conservative Carl
Conservative Carl
2 years ago

If the people making movies and video games want to do some good in the world, they should portray gun owners as weak and effeminate.

The_Truth
Famed Member
The_Truth
2 years ago

This is so true. Video games nowadays are so realistic – they even use real video images to make it more lifelike. While little kid games may not look realistic, they design them to make them addictive. They make them so immersive, so stimulating, so addicting that people can not live without it. And that is even for non violent games. Combine that with first person shooter games that are rated 18+ (most are 13+), full immersive lifelike graphics, there is complete desensitization to killing.
While most people are not going around killing people, the increase in thoughtless violence in recent years, and even more this past year, has certainly been fueled by video games.

demo logic on its head
demo logic on its head
2 years ago

ban, ban, ban
alcohol, drugs, guns, terrorism, murder,,,
works real good, doesn’t it?

Anonymous
Anonymous
2 years ago

Don’t ban video games ban cereal

I hear it’s something all three of them had In common

Educated Archy
Educated Archy
2 years ago

why not both? less violent games , plus limit gun s. We don’t need either

ouch
ouch
2 years ago

Right, because only Americans

  • play video games
  • watch violent movies
  • listen to rock music
  • have mental health issues
  • are bullied
  • don’t follow God
  • are fatherless

We are the only country in the world that experiences this, WHY??

lazerx
lazerx
2 years ago

Don’t ban guns, ban toilet paper and tissue paper. The logic here is that people will be so preoccupied with looking a storing leaves that they will have no time to shoot other people.

Of course this is stupid!

the problem in America is not guns or games, but people. Being woke, liberal and atheist means losing the inner control and losing satisfaction with the small pleasures of life.

Only the frum and shomer mitzvas people understand that life can be good, but it requires hard work too and understanding and respect of other people.

C L
C L
2 years ago

Because there was never any murder, war, or genocide before video games were invented.

Anonymous
Anonymous
2 years ago

Don’t ban guns, why the heck not, this country has gone MAD, UTTERLY MAD, with school killings expected on a monthly basis, around the country. Even the Wild West doesn’t come close to this mayhem.

Extensive background checks, stricter jail sentences yadi, yadi, yadi, it hasn’t worked. At least ban guns on a trial period of three to five years and results will then be reviewed for further legislation.

DON’T BAN GUNS AT YOUR OWN PERIL !!!

Last edited 2 years ago by SHMEREL_120
John doe
John doe
2 years ago

I don’t play violent video games but I am thinking of going into a candy shop with a hammer and smashing all the candy i can find

Come On Everyone
Come On Everyone
2 years ago

Plenty of people are unstable in Europe. Plenty of people play video games in Europe. What is the difference with the US? The easy access to purchasing guns. That is really the major difference. Please look into the school shootings in countries around the world. Then you will see the stark difference.

Like, sure, if a bunch of European countries would decide to make access to guns super easy, then people would be shooting each other for sure. Two plus two is four. So I am glad that I live in a place where people treat guns as the weapons they are and don’t parade around with them in supermarkets (like I have seen personally in the US).

doc
doc
2 years ago

Nope… I think we should ban broken families.

Yissachar
Yissachar
2 years ago

This has been debunked many times in many ways. Just be honest, say you have an extreme emotional attachment to guns. Don’t try to use non-science, it just makes you look worse.

Anonymous
Anonymous
2 years ago

If a video game were to translate into reality and action, then we would be looking for dragons in dungeons. More woke claptrap.

Ben
Ben
2 years ago

Correct we need to ban both, plus lock up all mentally sick people, and throw away the keys

Whatever
Whatever
2 years ago

So stupid. What of the billions of kids and adults that play video games that do not kill people. I played violent shooting games when I was younger and I have not murdered anyone yet. Stupid stupid stupid.
Apply this logic to anything in the world. Drinking soda causes violent crimes because many killers drank soda. Stupid!
What about vaccines and autism?

Sol L
Sol L
2 years ago

Ask David Greenfield he’s an expert on everything

PaulinSaudi
PaulinSaudi
2 years ago

Another unsigned opinion article. Is this supposed to be an editorial?

Marc
Marc
2 years ago

Wow. Blame video games… Why not blame violent TV shows also? Or gun ranges? Can people take responsibility and not try gaslighting it? We all know the true true reason